How Ember Spirit and Io perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Ember Spirit and Io win 48.83% of ranked matches when playing on the same team, over 3,461 matches.
Using Relocate to bring Ember Spirit in for a gank sounds strong, but the coordination can be clumsy. Ember Spirit often wants to play at the maximum range of Sleight of Fist, weaving in and out of combat, which easily breaks Io's Tether. This can leave Io stranded and vulnerable. Ember also has his own powerful escape and initiation with Fire Remnant, making the Relocate save less critical than it is for other cores. While Tether and Overcharge offer some sustain and attack speed, they don't always align with Ember's goal of dealing quick magical burst and then repositioning. The two heroes can work, but their abilities don't always complement each other smoothly.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 43.52% | 193 |
| Crusader & Archon | 47.02% | 587 |
| Legend & Ancient | 50.00% | 588 |
| Divine & Immortal | 48.52% | 338 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 48.83% | ▲ +1.3pp | 3,461 |
| 7.41d | 47.53% | ▼ -0.3pp | 30,736 |
| 7.41c | 47.84% | ▼ -2.4pp | 13,265 |
| 7.41b | 50.24% | — | 15,784 |
Move this data into a draft
Both heroes start on Radiant. Fill the remaining slots to test this pairing inside a complete draft and get next-pick recommendations.
Data updated Aug 17, 2026.