How Enigma and Snapfire perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Enigma and Snapfire win 51.05% of ranked matches when playing on the same team, over 5,716 matches.
Setting up the perfect Black Hole often decides a teamfight, and Snapfire can help with this. Using Firesnap Cookie on Enigma provides a way to launch him into position from an unexpected angle. This can serve as a substitute for a Blink Dagger in the early-to-mid game, and the landing stun helps lock down an initial target to begin the channel. Once Enigma has enemies caught, Snapfire has a very easy time landing a full duration of Mortimer Kisses for a huge amount of area damage. The combination offers both a potential initiation and powerful follow-up damage on a single setup.
In practice, the success of this pairing relies heavily on coordination. A poorly aimed Cookie can put Enigma in a terrible spot, and the enemy team will be actively trying to scout and stay spread out to avoid the combo. Both heroes are also vulnerable to being interrupted during their ultimates, so good positioning and vision are critical. While the potential for a fight-winning play is certainly there, it's not a guaranteed plan. Often, the game is decided by which team can better execute around these long cooldowns, making the overall outcome feel quite dependent on player skill.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 51.63% | 306 |
| Crusader & Archon | 49.16% | 956 |
| Legend & Ancient | 53.30% | 818 |
| Divine & Immortal | 57.92% | 423 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 51.05% | ▼ -2.0pp | 5,716 |
| 7.41d | 53.08% | ▲ +2.7pp | 84,900 |
| 7.41c | 50.41% | ▲ +3.5pp | 22,335 |
| 7.41b | 46.91% | — | 10,530 |
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Data updated Aug 17, 2026.