How Enigma and Viper perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Enigma and Viper win 47.54% of ranked matches when playing on the same team, over 3,130 matches.
Setting up for a major teamfight often reveals a clash in these heroes' game plans. Enigma is looking to land a multi-hero Black Hole, creating a window for massive, concentrated area damage to wipe the enemy team. Viper, however, is a damage-over-time hero who excels at wearing down single targets with sustained attacks and corrosive slows. He can contribute his ultimate to one target inside a Black Hole and place Nethertoxin on the ground, but he lacks the immediate, widespread burst needed to fully capitalize on Enigma’s setup. His damage simply isn't delivered in the right shape or timeframe.
This dynamic can lead to fights that feel a little underwhelming. Viper is good at controlling space and slowing enemies, which can help Enigma find a good position. After the Black Hole ends, however, the lack of burst follow-up becomes apparent. Instead of a clean teamwipe, you might get a messy, extended fight where the enemy team scatters. This leaves Viper to chase down survivors one by one, which may be too slow if the other team has saves or buybacks ready. The pair isn't dysfunctional, but it doesn't create the decisive, fight-winning moments that Enigma combinations are known for.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 48.51% | 336 |
| Crusader & Archon | 46.72% | 473 |
| Legend & Ancient | 47.35% | 245 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 47.54% | ▼ -0.8pp | 3,130 |
| 7.41d | 48.37% | ▲ +0.6pp | 42,047 |
| 7.41c | 47.75% | ▲ +0.1pp | 16,893 |
| 7.41b | 47.69% | — | 17,229 |
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Data updated Aug 17, 2026.