How Faceless Void and Invoker perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Faceless Void and Invoker win 49.90% of ranked matches when playing on the same team, over 34,791 matches.
Setting up a big Chronosphere gives Invoker a stationary canvas to work on. Spells like Cataclysm and Meteor become almost guaranteed to land for their full damage, as enemies are completely unable to dodge. This allows the two to delete key targets before they can react. However, the combo relies heavily on coordination. If Invoker doesn't have the right spells invoked or is out of position when Faceless Void commits, the opportunity is completely wasted. This dependency on timing and communication is what makes the pairing effective but not always decisive.
The mid and late game revolve around the cooldown of Chronosphere. When the ultimate is available, the team can confidently force fights around objectives, looking for the perfect setup. The main plan is for Faceless Void to trap a high-value target and let Invoker provide the long-range burst damage to secure the kill. In response, opponents will often try to play spread out to minimize the impact of a potential Chronosphere. They might also focus on baiting out the ultimate before a real fight or build items that help them survive the initial burst inside the sphere.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 49.46% | 1,304 |
| Crusader & Archon | 47.19% | 5,029 |
| Legend & Ancient | 48.25% | 5,051 |
| Divine & Immortal | 49.66% | 1,917 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 49.90% | ▼ -1.2pp | 34,791 |
| 7.41d | 51.11% | ▼ -2.4pp | 435,976 |
| 7.41c | 53.55% | ▲ +0.8pp | 301,183 |
| 7.41b | 52.70% | — | 224,469 |
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Data updated Aug 17, 2026.