How Faceless Void and Magnus perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Faceless Void and Magnus win 46.30% of ranked matches when playing on the same team, over 12,623 matches.
Stacking two massive teamfight ultimates seems powerful, but the synergy here is often misunderstood. Using Reverse Polarity to set up a Chronosphere is frequently redundant; both abilities can win a fight on their own, and layering them wastes a huge cooldown. The more consistent benefit comes from Magnus casting Empower on Faceless Void. This gives Void a cleave attack, allowing him to damage multiple heroes at once inside his Chronosphere. This interaction is the real core of the partnership, turning Void's single-target lockdown into a source of area damage, but it's a far cry from a guaranteed fight-winning combination.
The game plan for this duo revolves around using Empower to accelerate Faceless Void's farm toward his critical items. In fights, success becomes a matter of careful cooldown management. An ideal fight involves Magnus using Skewer to group enemies for Void, saving Reverse Polarity for a later objective. The weakness is that opponents will actively try to split the pair up or bait out one ultimate to force a fight while the other is unavailable. If Magnus gets caught before he can buff his carry, or if Chronosphere is used defensively, the duo loses its edge and plays out like any other standard draft.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 43.06% | 490 |
| Crusader & Archon | 41.44% | 1,899 |
| Legend & Ancient | 43.62% | 1,976 |
| Divine & Immortal | 43.49% | 614 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 46.30% | ▼ -1.0pp | 12,623 |
| 7.41d | 47.30% | ▼ -2.2pp | 145,514 |
| 7.41c | 49.46% | ▲ +1.1pp | 96,290 |
| 7.41b | 48.34% | — | 70,455 |
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Data updated Aug 17, 2026.