How Faceless Void and Tusk perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Faceless Void and Tusk win 46.01% of ranked matches when playing on the same team, over 5,801 matches.
Pairing Tusk with a Faceless Void often creates a conflict in teamfights. The main problem revolves around Chronosphere. Tusk is a melee hero who excels at getting in the middle of a fight to land Walrus Punch and apply Tag Team. Chronosphere, however, freezes all units inside it besides Void himself. This means that when Faceless Void catches key targets, Tusk is frequently stuck outside the bubble, unable to contribute his lockdown or physical damage. While a Snowball can help set up the Chronosphere, Tusk’s own follow-up is largely negated for the duration of Void's ultimate.
This dynamic can make their teamfight contributions feel sequential rather than combined. Tusk might have to wait for Chronosphere to end before he can find a target, or limit his contribution to throwing Ice Shards from the outside. The coordination required for Void to trap enemies while leaving Tusk free to act is considerable, leading to less consistent fight outcomes. Instead of enabling each other, one hero’s big spell often sidelines the other. They are both strong initiators, but their tools don't always stack together cleanly, making them less effective than the sum of their parts.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 42.03% | 276 |
| Crusader & Archon | 40.10% | 818 |
| Legend & Ancient | 44.50% | 946 |
| Divine & Immortal | 43.72% | 414 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 46.01% | ▼ -0.3pp | 5,801 |
| 7.41d | 46.35% | ▼ -2.6pp | 74,041 |
| 7.41c | 48.97% | ▲ +0.5pp | 49,163 |
| 7.41b | 48.45% | — | 42,800 |
Move this data into a draft
Both heroes start on Radiant. Fill the remaining slots to test this pairing inside a complete draft and get next-pick recommendations.
Data updated Aug 17, 2026.