How Nature's Prophet and Lich perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Nature's Prophet and Lich win 45.65% of ranked matches when playing on the same team, over 850 matches.
Thinking a global Teleportation can easily follow up on Lich’s slows is a common trap. In reality, Nature's Prophet needs hard lockdown to secure kills, not a chain of slows and a channeled disable. Sinister Gaze pulls a target but doesn't stun them, giving them time to react or get help once it ends. Meanwhile, Frost Shield is best on a durable frontliner who can stand their ground, which is the opposite of how a slippery Nature's Prophet wants to play. The two heroes fundamentally lack the specific tools needed to enable each other's aggression, leading to failed ganks and a lot of wasted potential.
This disconnect defines the game. Nature's Prophet tries to split push and create map pressure, but when he needs to join a fight, the team lacks a proper initiator. Lich tries to control teamfights, but his best target for Frost Shield is often far away pushing a lane. If Prophet teleports into a fight, he's a fragile target without the instant setup he needs. The result is that one hero is often left out of the other’s game plan, forcing the rest of the team to feel like they’re constantly playing a hero down until the game is over.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 45.01% | 431 |
| Crusader & Archon | 44.43% | 961 |
| Legend & Ancient | 47.33% | 824 |
| Divine & Immortal | 44.79% | 317 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 45.65% | ▲ +0.2pp | 850 |
| 7.41d | 45.46% | ▼ -0.6pp | 95,316 |
| 7.41c | 46.05% | ▲ +0.6pp | 44,916 |
| 7.41b | 45.41% | — | 40,390 |
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Data updated Aug 11, 2026.