How Grimstroke and Huskar perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Grimstroke and Huskar win 47.04% of ranked matches when playing on the same team, over 2,670 matches.
Putting together a big ultimate combo with Soulbind and Life Break sounds promising, but the reality is often awkward. When Huskar jumps a Soulbound enemy, he's committed to that one spot. He can only right-click the target he landed on, leaving the second hero free to run away or turn and fight from a distance. While the initial burst from Life Break hits both, Huskar's main damage source—his rapid attacks—is only applied to a single hero. Grimstroke’s slows and Ink Swell can help set this up, but they don't solve the core problem of Huskar not being able to be in two places at once.
Across the game, this means their kill attempts can feel inefficient. Huskar dives in, and while his primary target might melt, the other Soulbound enemy often survives the initial burst and either escapes or helps their team collapse on the now-exposed Huskar. The coordination required is high; Grimstroke needs to land a perfect Soulbind on two key targets that are close enough for Huskar to potentially switch, but that's a rare scenario. More often, the duo gets one kill but loses control of the larger fight, which is not the snowballing outcome Huskar needs.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 43.84% | 203 |
| Crusader & Archon | 47.89% | 426 |
| Legend & Ancient | 51.75% | 315 |
| Divine & Immortal | 47.69% | 130 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 47.04% | ▲ +1.3pp | 2,670 |
| 7.41d | 45.72% | ▼ -2.9pp | 35,618 |
| 7.41c | 48.65% | ▲ +0.4pp | 21,698 |
| 7.41b | 48.24% | — | 20,572 |
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Data updated Aug 17, 2026.