How Gyrocopter and Legion Commander perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Gyrocopter and Legion Commander win 53.91% of ranked matches when playing on the same team, over 588 matches.
Putting Gyrocopter and Legion Commander on the same team often creates a draft with conflicting goals. Legion Commander's success hinges on using Duel to isolate a single enemy, relying on her allies to provide immediate, focused burst damage to secure the kill. Gyrocopter's kit does the opposite. His damage from abilities like Flak Cannon and Call Down is spread out over a wide area, which is great for teamfights but offers very little to help burst down a single duelled hero. While Press the Attack can be useful for any carry, it doesn't solve the fundamental mismatch in their damage profiles and objectives.
This conflict defines how the game unfolds. During the mid-game, Legion Commander wants to be actively hunting for pick-offs, while Gyrocopter is usually still farming key items and prefers to group for pushes where he can maximize his area damage. This forces a difficult choice: either the team follows a Legion Commander Duel without the right kind of damage, or they group as five for a teamfight that doesn't play to her strengths. An aware enemy team can exploit this by punishing whichever hero is playing away from their comfort zone, knowing the other core can't respond effectively.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 43.19% | 257 |
| Crusader & Archon | 48.05% | 668 |
| Legend & Ancient | 48.41% | 535 |
| Divine & Immortal | 47.37% | 152 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 53.91% | ▲ +8.2pp | 588 |
| 7.41d | 45.67% | ▼ -1.1pp | 55,869 |
| 7.41c | 46.79% | ▲ +0.3pp | 28,020 |
| 7.41b | 46.52% | — | 33,971 |
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Data updated Aug 11, 2026.