How Gyrocopter and Pudge perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Gyrocopter and Pudge win 47.96% of ranked matches when playing on the same team, over 1,078 matches.
Trying to set up kills for a Gyrocopter with a Pudge often feels counter-intuitive. Gyrocopter wants to hit multiple heroes at once with Flak Cannon and Call Down, but Pudge’s entire game plan is built around Meat Hook, which isolates a single target. A successful hook on a durable enemy can even put Gyrocopter in danger by bringing a threat right on top of him. The two heroes simply want different kinds of fights. Pudge creates single-target pickoffs, while Gyrocopter excels in wide-area teamfights where enemies are clumped and controlled by someone else.
This disconnect in their kits creates a difficult game flow. Pudge is looking for action early, but Gyrocopter needs time and safe farm to get the items required to deal his massive area damage. If Pudge's ganks don't result in kills, the enemy team gains map control and squeezes Gyrocopter out of the jungle, delaying his timing significantly. To succeed, this duo relies on Pudge consistently landing perfect hooks on fragile targets that Gyrocopter can burst down. More often, the enemy team will simply group up, push towers, and exploit the lack of reliable teamfight stun before Gyro can come online.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 47.87% | 422 |
| Crusader & Archon | 46.58% | 1,273 |
| Legend & Ancient | 45.57% | 1,005 |
| Divine & Immortal | 47.87% | 328 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 47.96% | ▲ +3.8pp | 1,078 |
| 7.41d | 44.15% | ▼ -0.7pp | 98,291 |
| 7.41c | 44.81% | ▲ +0.1pp | 44,407 |
| 7.41b | 44.70% | — | 52,562 |
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Data updated Aug 11, 2026.