How Hoodwink and Medusa perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Hoodwink and Medusa win 47.41% of ranked matches when playing on the same team, over 4,233 matches.
Setting up a long-duration Bushwhack stun for Medusa to unload on seems like a clear path to victory. The reality is that these two heroes want to play the map in fundamentally different ways. Hoodwink is an agile skirmisher who excels at fighting from the treeline, using Scurry to stay safe. Medusa, on the other hand, becomes an immobile fortress, wanting to stand her ground in the open with Mana Shield and Split Shot active. Hoodwink offers good offensive setup but provides almost no defensive utility to protect her carry from being jumped on and controlled, which is what a Medusa really needs.
This disconnect defines how teamfights play out. Medusa will try to position herself as a frontline threat, while Hoodwink plays from the flanks, looking for an angle. If Hoodwink finds a great stun, it can certainly win a fight. More often, though, the enemy team can ignore the squirrel and collapse on the more immediate problem: Medusa. Without a dedicated save or strong frontline protection from her allies, Medusa can get overwhelmed before she can dish out enough damage. The combo isn't bad, it just creates a lineup with distinct vulnerabilities that are easy to exploit.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 50.93% | 216 |
| Crusader & Archon | 47.62% | 630 |
| Legend & Ancient | 47.55% | 530 |
| Divine & Immortal | 44.23% | 156 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 47.41% | ▼ -1.3pp | 4,233 |
| 7.41d | 48.68% | ▼ -0.1pp | 51,829 |
| 7.41c | 48.74% | ▼ -1.0pp | 29,284 |
| 7.41b | 49.72% | — | 28,636 |
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Data updated Aug 17, 2026.