How Hoodwink and Void Spirit perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Hoodwink and Void Spirit win 47.58% of ranked matches when playing on the same team, over 5,853 matches.
Controlling the map can feel awkward because both heroes often want to play a similar role without directly helping each other secure kills. Hoodwink needs enemies near trees for a Bushwhack stun, but Void Spirit’s initiations don't help with that. His Aether Remnant pulls a target to a fixed spot, which is rarely where Hoodwink needs it to be. This lack of a reliable lockdown chain means they can’t guarantee a kill together. Instead of a clean gank, they often have to commit more resources than they'd like, or one hero ends up waiting for an opportunity the other can't create, slowing down their tempo.
As the game progresses, this can lead to disconnected teamfights. Void Spirit is excellent at diving deep into the enemy team with Dissimilate and his ultimate, causing chaos. At the same time, Hoodwink wants to stay far back, looking for a good Sharpshooter angle or waiting for someone to get caught near the treeline. Without a core who can stand their ground and pin enemies down, their damage gets split and they can feel like two solo heroes fighting near each other. Success depends heavily on whether the enemy team is disorganized enough to be picked apart by two independent skirmishers.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 46.52% | 230 |
| Crusader & Archon | 46.32% | 706 |
| Legend & Ancient | 48.40% | 781 |
| Divine & Immortal | 48.40% | 438 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 47.58% | ▲ +0.2pp | 5,853 |
| 7.41d | 47.40% | ▼ -0.9pp | 67,285 |
| 7.41c | 48.27% | ▼ -0.7pp | 40,333 |
| 7.41b | 49.01% | — | 40,278 |
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Data updated Aug 17, 2026.