How Hoodwink and Witch Doctor perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Hoodwink and Witch Doctor win 49.30% of ranked matches when playing on the same team, over 11,480 matches.
Setting up for a kill with Bushwhack gives Witch Doctor an ideal target. A successful tree stun from Hoodwink provides more than enough time for him to cast Paralyzing Cask and Maledict, guaranteeing the curse deals its maximum damage. This can lead directly into a Death Ward without needing to worry about the enemy simply running away. The main issue holding this back is that Hoodwink's stun is entirely dependent on tree placement. If a fight happens in the open river or in a cleared base, the setup potential disappears, leaving Witch Doctor without his preferred initiation.
During the lane, this duo can be threatening if the enemy positions poorly near the treeline, where a single good stun can secure a kill. However, experienced opponents will respect this and play in the open, neutralizing much of the pressure. Later in the game, they rely on finding pickoffs from the fog, with Hoodwink scouting ahead. In full five-on-five fights, it becomes much harder for Hoodwink to land that critical stun on a priority target, and Witch Doctor is still a fragile hero who can be focused down during his ultimate. The combo's success is too conditional to be truly reliable.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 52.44% | 675 |
| Crusader & Archon | 50.73% | 1,841 |
| Legend & Ancient | 51.52% | 1,411 |
| Divine & Immortal | 50.42% | 355 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 49.30% | ▼ -0.1pp | 11,480 |
| 7.41d | 49.43% | ▼ -0.7pp | 136,713 |
| 7.41c | 50.09% | ▼ -0.1pp | 77,965 |
| 7.41b | 50.22% | — | 72,122 |
Move this data into a draft
Both heroes start on Radiant. Fill the remaining slots to test this pairing inside a complete draft and get next-pick recommendations.
Data updated Aug 17, 2026.