How Huskar and Wraith King perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Huskar and Wraith King win 50.80% of ranked matches when playing on the same team, over 563 matches.
Picking these two cores together creates a huge problem for the enemy team: who do you focus? Huskar wants to jump in with Life Break and draw attention, getting more dangerous as his health drops. While the enemy is busy trying to burst him down, Wraith King is free to walk up, land his stun, and deal a ton of right-click damage. If they switch focus to Wraith King, they have to kill him twice because of Reincarnation, which gives a low-health Huskar all the time he needs to clean up the fight. The combined pressure from two durable, hard-hitting frontliners is often too much to handle.
This duo hits its stride in the mid-game, controlling Roshan and forcing fights deep in enemy territory. Huskar finds a target, and Wraith King provides the lockdown and sustained damage to secure the kill. The opposing team is forced to play defensively, trying to split them up or hoping to survive long enough to find items that can counter both heroes, like break effects or heavy control. If Huskar and Wraith King can maintain their tempo and not let the game go super late, they can run away with the map before the enemy carries ever come online.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 49.48% | 384 |
| Crusader & Archon | 51.37% | 695 |
| Legend & Ancient | 47.90% | 476 |
| Divine & Immortal | 47.86% | 117 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 50.80% | ▲ +0.0pp | 563 |
| 7.41d | 50.77% | ▼ -2.3pp | 63,376 |
| 7.41c | 53.07% | ▲ +0.2pp | 42,660 |
| 7.41b | 52.82% | — | 46,136 |
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Data updated Aug 11, 2026.