How Invoker and Keeper of the Light perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Invoker and Keeper of the Light win 49.22% of ranked matches when playing on the same team, over 9,947 matches.
Facing this pair often feels like a battle of attrition you can't win. Keeper of the Light can use Chakra Magic to solve Invoker's constant mana problems, letting him play at a much higher tempo. Instead of saving mana for a big combo, the Invoker can afford to use spells constantly for farming, harassing, and lane control. An Invoker who can throw out a Tornado and EMP on a creep wave and be at full mana moments later is a huge problem. It allows him to accelerate his levels and item timings far more than he normally could, building an early advantage through resource superiority.
This pressure continues into the mid-game, where the two can effectively siege and control the map. Keeper of the Light pushes lanes out with Illuminate, while a fully-supplied Invoker is free to rotate or use global spells to punish any reaction. The main weakness of this strategy is that both heroes are quite vulnerable. They don't provide much to save each other if they're initiated on by mobile heroes. Coordinated aggression can shut them down before their spell-based pressure takes over the game, which is why their success together often hangs on a knife's edge.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 45.30% | 607 |
| Crusader & Archon | 48.44% | 1,507 |
| Legend & Ancient | 51.52% | 1,281 |
| Divine & Immortal | 51.42% | 527 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 49.22% | ▼ -0.8pp | 9,947 |
| 7.41d | 50.01% | ▼ -0.5pp | 105,488 |
| 7.41c | 50.55% | ▼ -0.9pp | 44,963 |
| 7.41b | 51.40% | — | 43,454 |
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Data updated Aug 17, 2026.