How Invoker and Venomancer perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Invoker and Venomancer win 48.33% of ranked matches when playing on the same team, over 14,187 matches.
Controlling the map’s resources can feel stretched with this pairing. Both Invoker and Venomancer often want to occupy space and farm safely to hit their key item and level timings, but they don't naturally create that space for one another. Their kits can feel redundant rather than complementary. While both heroes apply a lot of magic damage, Venomancer’s slows from abilities like Venomous Gale don't provide the hard, reliable lockdown that an Invoker needs to guarantee his spell combinations land perfectly. This leaves their damage output feeling less coordinated and easier for enemies to play around.
As a game progresses, the lineup can feel passive, waiting for enemies to walk into a wall of area-denial spells instead of actively making plays. Without a strong initiator, securing kills on mobile heroes is a struggle. The duo’s effectiveness drops off sharply once key opponents acquire a Black King Bar, as both heroes primarily deal magical damage. The opposing team can simply activate their immunity and run straight at your cores, knowing that the Invoker and Venomancer have few ways to control them during that window.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 48.06% | 722 |
| Crusader & Archon | 49.11% | 2,146 |
| Legend & Ancient | 48.80% | 1,799 |
| Divine & Immortal | 48.49% | 563 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 48.33% | ▲ +0.1pp | 14,187 |
| 7.41d | 48.26% | ▼ -0.5pp | 167,920 |
| 7.41c | 48.75% | ▼ -1.5pp | 95,906 |
| 7.41b | 50.20% | — | 131,464 |
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Data updated Aug 17, 2026.