How Jakiro and Tinker perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Jakiro and Tinker win 43.87% of ranked matches when playing on the same team, over 538 matches.
Casting Macropyre on top of a friendly March of the Machines often creates a messy, ineffective teamfight. Jakiro's entire kit is designed to lock enemies down in one spot and burn them over a long duration. An Ice Path into Macropyre is a classic setup. However, Tinker’s March creates an area of denial that forces enemies to constantly reposition. The moment a stun wears off, the enemy has every incentive to walk out of Jakiro's fire to avoid the March, meaning your team loses out on the bulk of Macropyre’s damage. The abilities actively work against each other instead of layering.
This fundamental clash in spell design leads to a confused game plan. Jakiro wants the team to group up, take a tower, and force a fight on his terms inside his ultimate. Tinker wants to play from the trees, split the map, and force reactions with his global presence. Neither hero provides the hard initiation or single-target lockdown that the other needs to be truly effective in a fight. Without a third hero to bridge that gap, you're left with two powerful wave-clearers who can stall a game but struggle to find a unified way to actually win a teamfight and close it out.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 48.56% | 243 |
| Crusader & Archon | 39.39% | 688 |
| Legend & Ancient | 46.46% | 480 |
| Divine & Immortal | 37.50% | 176 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 43.87% | ▼ -1.1pp | 538 |
| 7.41d | 44.92% | ▲ +0.6pp | 55,665 |
| 7.41c | 44.33% | ▲ +0.7pp | 22,204 |
| 7.41b | 43.64% | — | 22,975 |
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Data updated Aug 11, 2026.