How Jakiro and Void Spirit perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Jakiro and Void Spirit win 46.82% of ranked matches when playing on the same team, over 5,205 matches.
Controlling the map with this pair can feel a little disjointed. Void Spirit is built for rapid, single-target burst, zipping in to delete a support and then zipping out. Jakiro, on the other hand, excels in slower, drawn-out teamfights where his area-of-effect spells like Macropyre can burn down multiple enemies over time. Their abilities don't naturally stack together for a quick kill. While an Aether Remnant can sometimes set up an Ice Path, the timing is difficult and less reliable than other stun combinations. Void Spirit often ends up having to secure kills entirely on his own without much help from Jakiro's slow-acting damage.
This difference in tempo defines their game. Jakiro wants to methodically secure lanes and apply pressure to towers with Liquid Fire, while Void Spirit is looking for constant gank opportunities around the map. In teamfights, Void Spirit is often diving deep into the enemy's backline while Jakiro is positioning further back to control a wide area. They can feel like they're fighting separate battles. For the combo to work, you need the enemy to clump up for Jakiro or get caught completely out of position, but the heroes themselves don't do much to force those situations for each other.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 45.96% | 235 |
| Crusader & Archon | 47.13% | 749 |
| Legend & Ancient | 48.28% | 758 |
| Divine & Immortal | 53.93% | 267 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 46.82% | ▼ -0.6pp | 5,205 |
| 7.41d | 47.42% | ▲ +0.3pp | 64,373 |
| 7.41c | 47.15% | ▲ +0.1pp | 27,170 |
| 7.41b | 47.06% | — | 36,885 |
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Data updated Aug 17, 2026.