How Juggernaut and Legion Commander perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Juggernaut and Legion Commander win 54.74% of ranked matches when playing on the same team, over 7,015 matches.
Trying to survive a gank from this pair feels hopeless. Legion Commander's Duel provides the perfect lockdown, holding a single target completely still for Juggernaut to follow up. An Omnislash on a Dueled hero is almost always a kill, as the target can't move or use items to escape. Legion Commander can also cast Press the Attack on Juggernaut, dispelling slows or stuns and giving him a massive attack speed boost. Even Juggernaut’s Healing Ward is incredible here; it can be placed next to the Duel to heal Legion Commander without any risk of being destroyed by the locked-down opponent.
This pressure begins the moment Legion Commander finds her Blink Dagger. Any lone enemy hero becomes a free Duel damage victory and an easy kill. This forces opponents to play defensively and group up, which in turn gives Juggernaut the space he needs to farm and become a true late-game threat. The constant fear of having a core hero instantly deleted from the map by the Duel and Omnislash combination often paralyzes the enemy team's strategy. This allows Juggernaut and Legion Commander to control the tempo of the entire mid-game and build a decisive lead.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 56.40% | 1,734 |
| Crusader & Archon | 54.50% | 4,890 |
| Legend & Ancient | 55.14% | 3,745 |
| Divine & Immortal | 52.09% | 839 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 54.74% | ▲ +0.8pp | 7,015 |
| 7.41d | 53.95% | ▼ -0.3pp | 319,768 |
| 7.41c | 54.21% | ▲ +0.8pp | 145,718 |
| 7.41b | 53.45% | — | 142,636 |
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Data updated Aug 15, 2026.