How Juggernaut and Muerta perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Juggernaut and Muerta win 48.64% of ranked matches when playing on the same team, over 3,199 matches.
Putting two right-clicking cores together seems like a solid plan, but the damage output from Juggernaut and Muerta can feel disconnected. Juggernaut deals almost entirely physical damage through his crits and Omnislash. When Muerta activates Pierce the Veil, however, her attacks convert to magic damage. This means that if an enemy hero builds armor to counter Juggernaut, they're also incidentally prepared for Muerta's normal attacks, and if they build magic resistance for her ult, it does nothing to stop Juggernaut. They don't benefit from the same armor reduction items, forcing them to attack different targets or have one hero deal inefficient damage.
This pairing often relies on snowballing two separate lanes. If either Juggernaut or Muerta falls behind, they don't offer much to help the other catch up. A successful fight usually involves them splitting focus completely; Juggernaut might Omnislash a support in the back while Muerta uses her ultimate to burn down a different core. Muerta's fear from Dead Shot can offer a brief setup for Blade Fury or a TP cancel, but beyond that, their kits don't directly amplify each other. The game plan feels more like two individuals playing their own game rather than a coordinated duo.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 47.44% | 352 |
| Crusader & Archon | 46.01% | 476 |
| Legend & Ancient | 42.45% | 318 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 48.64% | ▲ +0.9pp | 3,199 |
| 7.41d | 47.79% | ▼ -1.0pp | 45,027 |
| 7.41c | 48.74% | ▼ -1.6pp | 24,717 |
| 7.41b | 50.35% | — | 25,497 |
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Data updated Aug 17, 2026.