How Juggernaut and Queen of Pain perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Juggernaut and Queen of Pain win 49.78% of ranked matches when playing on the same team, over 23,605 matches.
Facing down a Blink from Queen of Pain can be a death sentence when Juggernaut is nearby. Her initial Shadow Strike provides the slow needed for Juggernaut to close the distance and guarantee full Blade Fury damage. This combination presents a difficult choice for enemies, as the mix of high magic burst from Queen of Pain and heavy physical damage from Juggernaut makes defensive itemization awkward. The primary weakness of this offensive pairing is the lack of a hard stun. Mobile heroes can often survive the initial assault and escape, leaving both cores with their key abilities on cooldown and little to show for it.
The game plan often relies on Queen of Pain creating pressure around the map, forcing rotations while Juggernaut farms toward his core items. When it works, Juggernaut gets a free lane and joins a snowballing team. However, both heroes are resource-intensive and can end up competing for farm if the laning stage goes poorly. Their teamfight contribution can also feel disconnected. A great Sonic Wave might hit several heroes, but Omnislash is primarily single-target, meaning their biggest spells don't always focus down the same priority threat. This can lead to messy fights where the outcome feels uncertain.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 46.17% | 1,148 |
| Crusader & Archon | 48.18% | 3,466 |
| Legend & Ancient | 48.78% | 3,155 |
| Divine & Immortal | 45.37% | 886 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 49.78% | ▲ +0.9pp | 23,605 |
| 7.41d | 48.90% | ▲ +0.1pp | 269,378 |
| 7.41c | 48.83% | ▼ -2.3pp | 149,915 |
| 7.41b | 51.15% | — | 155,631 |
Move this data into a draft
Both heroes start on Radiant. Fill the remaining slots to test this pairing inside a complete draft and get next-pick recommendations.
Data updated Aug 17, 2026.