How Juggernaut and Sand King perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Juggernaut and Sand King win 52.15% of ranked matches when playing on the same team, over 9,298 matches.
Applying pressure in the early game can feel straightforward with this pair. Sand King provides a reliable stun with Burrowstrike, which creates a perfect window for Juggernaut to get a full duration Blade Fury on a target. This combination is often enough to secure a kill or force the opponent completely out of the lane, giving Juggernaut the space he needs to farm. Later on, however, their big teamfight spells can work against each other. Epicenter wants enemy heroes to be clumped up for maximum damage, but Juggernaut’s Omnislash is often more effective at isolating and bursting down a single high-priority target.
The success of this duo really depends on their coordination from the mid-game onward. If they can find pickoffs on lone heroes, a Burrowstrike into Omnislash is a guaranteed kill. In full five-on-five fights, though, there's a tension. Sand King might land a perfect multi-hero stun, but Juggernaut may be forced to choose between using Blade Fury on the clump or trying to find an angle for his own ultimate on a backliner. Because their ideal fight scenarios don't always overlap, the draft ends up feeling fairly neutral, without a strong built-in advantage.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 51.58% | 698 |
| Crusader & Archon | 51.73% | 1,475 |
| Legend & Ancient | 49.72% | 1,062 |
| Divine & Immortal | 49.41% | 255 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 52.15% | ▲ +0.6pp | 9,298 |
| 7.41d | 51.55% | ▲ +1.2pp | 100,946 |
| 7.41c | 50.37% | ▼ -1.1pp | 48,422 |
| 7.41b | 51.44% | — | 62,084 |
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Data updated Aug 17, 2026.