How Juggernaut and Skywrath Mage perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Juggernaut and Skywrath Mage win 52.34% of ranked matches when playing on the same team, over 37,520 matches.
Getting caught by Skywrath Mage's slow and silence can feel like a death sentence. It sets up a very easy Blade Fury for Juggernaut, and the combination of high physical and magical burst damage is difficult to survive in the early game. Skywrath’s Ancient Seal amplifies all the spell damage, making the spin hurt much more than usual. The problem is that this combo lacks a hard stun. An enemy with a mobility spell or a Force Staff can often get away before the full damage from either hero lands, especially if they see the gank coming.
As the game progresses, their coordination doesn't get much easier. Juggernaut is often looking for an isolated target to Omnislash, but that doesn't guarantee the hero will stay put for Skywrath's Mystic Flare. They both excel at bursting a single target, but they have no native way to hold that target in place for each other. Juggernaut can sometimes use his spin to protect a vulnerable Skywrath from being jumped, but for the most part, they need another teammate with lockdown to truly enable their offensive potential. Without that piece, they often feel like two solo damage dealers on the same team.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 53.71% | 1,750 |
| Crusader & Archon | 54.00% | 4,457 |
| Legend & Ancient | 52.88% | 3,417 |
| Divine & Immortal | 51.47% | 851 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 52.34% | ▲ +0.1pp | 37,520 |
| 7.41d | 52.28% | ▲ +0.4pp | 296,467 |
| 7.41c | 51.89% | ▲ +0.7pp | 131,571 |
| 7.41b | 51.23% | — | 123,347 |
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Data updated Aug 18, 2026.