How Juggernaut and Slark perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Juggernaut and Slark win 51.49% of ranked matches when playing on the same team, over 6,056 matches.
Pairing these two carries feels like it should create overwhelming aggression, but they don't directly enable each other's game plans. Both Juggernaut and Slark want to be the primary damage dealer and need significant farm to come online. They offer very little setup for one another; a Pounce doesn't hold a target for a full Blade Fury, and neither hero provides the lockdown needed to guarantee a multi-hero Omnislash. They're both slippery heroes who are good at surviving, but they don't combine their skills to create kills in the way a classic carry-and-initiator pairing would.
The result is a game where two cores are often playing independently on the same team. Slark will be off finding solo pickoffs with Shadow Dance, while Juggernaut is trying to farm his key items and apply pressure to towers. If the game goes late and both heroes get farmed, having two powerful right-clickers is certainly a problem for the enemy. The challenge is getting there. This duo's success often depends less on their coordination and more on whether the enemy team can punish having two cores who both require so much of the map's resources.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 52.65% | 490 |
| Crusader & Archon | 50.38% | 1,046 |
| Legend & Ancient | 50.14% | 690 |
| Divine & Immortal | 46.20% | 184 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 51.49% | ▲ +0.5pp | 6,056 |
| 7.41d | 51.01% | ▼ -0.4pp | 68,357 |
| 7.41c | 51.44% | ▲ +0.3pp | 36,039 |
| 7.41b | 51.17% | — | 38,234 |
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Data updated Aug 17, 2026.