How Juggernaut and Warlock perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Juggernaut and Warlock win 50.49% of ranked matches when playing on the same team, over 13,614 matches.
Securing early farm for Juggernaut is the main goal of this pairing. Warlock’s laning presence with Shadow Word keeps his carry healthy and in the lane, helping Juggernaut hit his core item timings. Fatal Bonds can add pressure and secure ranged last hits, leading to a stable, if not dominant, lane phase. The control Warlock provides is generally defensive; a well-placed Chaotic Offering can turn a gank around or stop a push, buying space for Juggernaut to continue farming the map. The setup isn't very aggressive, but it's effective at protecting the carry's economic progression into the mid game.
Teamfights for this duo feel inconsistent. When Warlock lands a multi-hero Chaotic Offering and Fatal Bonds, Juggernaut has a perfect scenario to use Blade Fury or Omnislash on the linked targets. The problem is that a lot hinges on that initial setup. If enemies spread out or survive the initial stun, the synergy falls apart. Juggernaut wants to burst down one hero, but Warlock's damage-over-time spells and area denial from Upheaval don't directly enable that playstyle. It feels less like a planned combination and more like two strong heroes who can sometimes benefit from the chaos each other creates.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 51.98% | 933 |
| Crusader & Archon | 51.04% | 2,302 |
| Legend & Ancient | 49.78% | 1,593 |
| Divine & Immortal | 48.89% | 360 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 50.49% | ▲ +0.0pp | 13,614 |
| 7.41d | 50.46% | ▼ -0.3pp | 154,661 |
| 7.41c | 50.81% | ▲ +0.4pp | 70,958 |
| 7.41b | 50.38% | — | 74,776 |
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Data updated Aug 17, 2026.