How Keeper of the Light and Razor perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Keeper of the Light and Razor win 50.80% of ranked matches when playing on the same team, over 4,083 matches.
Pairing a mana battery like Keeper of the Light with a spell-heavy core like Razor looks good on paper. Chakra Magic lets Razor constantly pressure lanes with Plasma Field. The theory falls apart in fights, though. Razor’s entire game plan revolves around maintaining Static Link on a key target to drain their damage and empower his own attacks. A core part of Keeper’s own kit, Blinding Light, does the exact opposite by knocking that target away, breaking the link instantly. This creates a fundamental conflict where one hero's defensive spell actively sabotages the other's offensive plan.
This difficult dynamic plays out across the game. The laning stage might feel fine, but teamfights become clumsy. The Keeper of the Light often has to choose between using Blinding Light to save someone and letting Razor secure his kill, a choice that can lose the fight either way. Even Will-O-Wisp can be awkward, forcing the linked enemy to walk away to attack the wisp, which can also break the tether. Without a shared focus or a way to reliably hold a target still for Razor, the two heroes end up working at cross-purposes, neutralizing much of their potential impact.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 47.59% | 332 |
| Crusader & Archon | 51.05% | 621 |
| Legend & Ancient | 54.71% | 435 |
| Divine & Immortal | 59.52% | 168 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 50.80% | ▲ +1.2pp | 4,083 |
| 7.41d | 49.60% | ▲ +1.5pp | 44,621 |
| 7.41c | 48.15% | ▼ -0.1pp | 14,709 |
| 7.41b | 48.22% | — | 16,594 |
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Data updated Aug 17, 2026.