How Keeper of the Light and Rubick perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Keeper of the Light and Rubick win 50.17% of ranked matches when playing on the same team, over 11,669 matches.
Putting these two supports together can feel like a solid plan. The core idea is giving Rubick a constant stream of mana and cooldown reduction from Chakra Magic. This lets him use his own spells more frequently, but the real potential comes after he uses Spell Steal. A Rubick who can cast a big stolen ultimate multiple times in a fight because of Keeper of the Light's help is a huge threat. It allows him to be far more active and impactful than he normally could be, turning him from a situational playmaker into a constant problem for the enemy team to manage.
The success of this pairing, however, depends entirely on the enemy draft. If there are no game-changing spells for Rubick to steal, the benefit from Chakra Magic is much smaller. Both heroes are also fragile and lack reliable stuns, making them vulnerable to being run over by aggressive heroes in the early and mid-game. The lane itself can be weak, and if they fall behind, they have a hard time recovering. It's a duo that can create spectacular moments, but it can also fail to have any real impact if the right conditions aren't met.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 46.54% | 477 |
| Crusader & Archon | 52.20% | 1,502 |
| Legend & Ancient | 51.56% | 1,670 |
| Divine & Immortal | 56.11% | 859 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 50.17% | ▲ +0.3pp | 11,669 |
| 7.41d | 49.91% | ▼ -0.9pp | 122,980 |
| 7.41c | 50.83% | ▼ -0.6pp | 53,535 |
| 7.41b | 51.42% | — | 52,123 |
Move this data into a draft
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Data updated Aug 17, 2026.