How Kez and Sniper perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Kez and Sniper win 46.04% of ranked matches when playing on the same team, over 758 matches.
Fighting with this pairing often feels like two different teams are on the field. Kez is a duelist who wants to dive deep, using his stances and parry tools to isolate and eliminate a single high-value target. This playstyle offers no frontline presence or peel for Sniper, who needs protection to deal damage from the backline. While Sniper can contribute slows with Shrapnel from a distance, this rarely provides the hard lockdown Kez needs to secure a kill or survive after committing. Each hero is trying to be the primary damage source without providing the setup or defense the other desperately needs.
This strategic disconnect puts the entire team on the back foot. With two cores demanding farm and protection, resources are split thin, delaying crucial item timings for both Kez and Sniper. Opponents can easily punish this by either bursting down the vulnerable Sniper while Kez is off on his own, or by collapsing on Kez with multiple heroes once he dives in. The draft fundamentally lacks a cohesive frontline, forcing both carries to play reactively. This prevents either hero from executing their ideal game plan and leaves the team feeling disjointed and easy to pick apart.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 48.43% | 413 |
| Crusader & Archon | 45.75% | 883 |
| Legend & Ancient | 43.08% | 636 |
| Divine & Immortal | 45.36% | 194 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 46.04% | ▲ +1.8pp | 758 |
| 7.41d | 44.21% | ▼ -2.4pp | 83,078 |
| 7.41c | 46.65% | ▼ -0.1pp | 59,508 |
| 7.41b | 46.71% | — | 39,219 |
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Data updated Aug 11, 2026.