
Also known as: Kardel Sharpeye
Sniper (Kardel Sharpeye) in Dota 2 7.41f: win rate, pick rate, top counters and best teammates, from Batru's ranked-match pipeline.
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Sniper is already placed on Radiant. Add the other picks to get a calibrated win probability and the strongest next-hero recommendations.
Sniper is strongest in Herald & Guardian games, winning 53.40% (#7 of 127 heroes), but drops to 48.34% (#84) in Divine & Immortal.
| Bracket | Tier Rank | Win Rate | Pick Rate | Matches |
|---|---|---|---|---|
| Herald & Guardian | #7 of 127 | 53.40% | 23.72% | 34,269 |
| Crusader & Archon | #25 of 127 | 52.02% | 21.84% | 98,041 |
| Legend & Ancient | #54 of 127 | 50.76% | 17.32% | 79,838 |
| Divine & Immortal | #84 of 127 | 48.34% | 9.99% | 14,431 |
Recent ranked matches split by average match rank — the same data behind the per-rank tier lists each bracket links to.
Sniper is winning 50.46% of 690,871 ranked matches in patch 7.41f, up 0.1pp from 7.41e.
| Patch | Win Rate | Change | Pick Rate | Matches |
|---|---|---|---|---|
| 7.41f | 50.46% | ▲ +0.1pp | 20.44% | 690,871 |
| 7.41e | 50.35% | ▲ +0.0pp | 20.02% | 5,960,548 |
| 7.41d | 50.33% | ▼ -1.2pp | 21.33% | 6,323,430 |
| 7.41c | 51.56% | ▲ +1.5pp | 21.48% | 2,945,941 |
| 7.41b | 50.05% | ▼ -0.7pp | 19.98% | 2,813,979 |
| 7.41a | 50.74% | — | 20.40% | 1,166,609 |
Win rate and pick rate per patch window over all quality-filtered ranked matches; the newest patch accumulates matches for days after release — its row shows the current sample size.
Sniper is a pure-range carry/nuker who out-ranges everything with Take Aim and snipes from the backline, finishing with the global Assassinate. He's strong into immobile heroes who can't close on him: Tinker, Gyrocopter and Timbersaw get kited to death. Sniper is hard-countered by gap-closers and invisibility that reach his fragile, escape-less frame: Spectre Haunts on top of him, Meepo blinks in, and Axe Calls him out of position. Draft tip: Sniper is devastating behind a strong front line into low-mobility drafts; he's a liability into any dive comp (Spectre, Riki, Storm, Spirit Breaker) without heavy peel.
58.55% | 59,811 | |
58.34% | 1,865 | |
56.89% | 4,117 | |
56.68% | 34,425 | |
56.51% | 7,844 | |
56.16% | 37,836 | |
56.13% | 9,820 | |
56.00% | 14,914 |
43.19% | 50,806 | |
45.34% | 40,620 | |
45.52% | 44,798 | |
45.89% | 88,217 | |
45.98% | 20,959 | |
46.02% | 50,770 | |
46.37% | 6,933 | |
46.95% | 54,699 |
Sniper does enormous damage from max range but is the most position-dependent carry in the game — he lives or dies by his team's peel and lockdown. He pairs best with disable and front-line protection: Spectre and Wraith King hold the line so Sniper free-fires, while Vengeful Spirit provides a swap-save plus negative-armor amp, and Shadow Shaman locks divers down. Riki screens enemies off him. Give Sniper a peel-heavy shell and he melts teams untouched.
56.51% | 43,969 | |
55.68% | 34,026 | |
54.31% | 48,029 | |
54.20% | 18,116 | |
54.10% | 18,255 | |
54.04% | 17,767 | |
54.02% | 85,310 | |
53.75% | 34,205 |
Data updated Sep 23, 2026.