
Also known as: Kardel Sharpeye
Sniper in Dota 2 7.41f: win rate, pick rate, top counters and best teammates, from Batru's ranked-match pipeline.
Early vs late game: in ranked games that end before 34 minutes, Sniper's team wins 58.6%; in games of 47+ minutes, 47.7% (−10.9 pp, #125 of 127 by late-game edge; 29% of Sniper games last 47+ minutes; model estimate). Late & early game heroes →
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Sniper is already placed on Radiant. Add the other picks to get a calibrated win probability and the strongest next-hero recommendations.
Sniper is strongest in Crusader & Archon games, winning 50.89% (#43 of 127 heroes), but drops to 48.44% (#87) in Divine & Immortal.
| Bracket | Tier Rank | Win Rate | Pick Rate | Matches |
|---|---|---|---|---|
| Herald & Guardian | #44 of 126 | 50.75% | 26.78% | 10,174 |
| Crusader & Archon | #43 of 127 | 50.89% | 23.90% | 38,217 |
| Legend & Ancient | #51 of 127 | 50.51% | 18.43% | 37,948 |
| Divine & Immortal | #87 of 127 | 48.44% | 10.42% | 6,360 |
Recent ranked matches split by average match rank — the same data behind the per-rank tier lists each bracket links to.
Sniper is winning 50.24% of 5,126,253 ranked matches in patch 7.41f, down 0.1pp from 7.41e.
| Patch | Win Rate | Change | Pick Rate | Matches |
|---|---|---|---|---|
| 7.41f | 50.24% | ▼ -0.1pp | 20.12% | 5,126,253 |
| 7.41e | 50.35% | ▲ +0.0pp | 20.02% | 5,960,548 |
| 7.41d | 50.33% | ▼ -1.2pp | 21.33% | 6,323,430 |
| 7.41c | 51.56% | ▲ +1.5pp | 21.48% | 2,945,941 |
| 7.41b | 50.05% | ▼ -0.7pp | 19.98% | 2,813,979 |
| 7.41a | 50.74% | — | 20.40% | 1,166,609 |
Win rate and pick rate per patch window over all quality-filtered ranked matches; the newest patch accumulates matches for days after release — its row shows the current sample size.
Sniper is a pure-range carry/nuker who out-ranges everything with Take Aim and snipes from the backline, finishing with the global Assassinate. He's strong into immobile heroes who can't close on him: Tinker, Gyrocopter and Timbersaw get kited to death. Sniper is hard-countered by gap-closers and invisibility that reach his fragile, escape-less frame: Spectre Haunts on top of him, Meepo blinks in, and Axe Calls him out of position. Draft tip: Sniper is devastating behind a strong front line into low-mobility drafts; he's a liability into any dive comp (Spectre, Riki, Storm, Spirit Breaker) without heavy peel.
57.69% | 308,173 | |
57.19% | 29,178 | |
57.13% | 53,154 | |
56.47% | 132,250 | |
56.42% | 54,426 | |
56.31% | 12,764 | |
56.20% | 254,718 | |
56.12% | 68,241 |
42.93% | 351,257 | |
45.03% | 301,896 | |
45.58% | 337,386 | |
45.75% | 52,327 | |
45.96% | 211,824 | |
46.07% | 662,991 | |
46.11% | 402,499 | |
46.25% | 122,675 |
Sniper does enormous damage from max range but is the most position-dependent carry in the game — he lives or dies by his team's peel and lockdown. He pairs best with disable and front-line protection: Spectre and Wraith King hold the line so Sniper free-fires, while Vengeful Spirit provides a swap-save plus negative-armor amp, and Shadow Shaman locks divers down. Riki screens enemies off him. Give Sniper a peel-heavy shell and he melts teams untouched.
56.24% | 333,068 | |
54.58% | 229,838 | |
53.87% | 373,681 | |
53.71% | 133,602 | |
53.55% | 256,715 | |
53.52% | 216,530 | |
53.43% | 628,447 | |
53.42% | 128,891 |
Data updated Nov 7, 2026.