How Legion Commander and Tusk perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Legion Commander and Tusk win 49.98% of ranked matches when playing on the same team, over 8,120 matches.
Pairing Tusk with Legion Commander to set up Duels seems straightforward, but their abilities can get in each other's way. Ice Shards is a powerful tool for catching heroes, but it can also accidentally block Legion Commander or her allies from reaching the Duel target. A well-timed Walrus Punch provides great lockdown, but the setup can be a bit slow. If Tusk initiates with Snowball, he often arrives a moment too late to provide the critical burst damage needed to win a quick Duel. The individual spells are strong, but they don't always layer together cleanly.
Across the game, this pairing relies heavily on perfect execution. In the laning stage or for early ganks, a Tusk can certainly lock down a target long enough for Legion Commander to get a good Duel. As fights get bigger and more chaotic, however, their priorities can conflict. Tusk might need to use Snowball to save a different core, or his Ice Shards might isolate the Duel in a way that prevents the team from helping secure the kill. The combo isn't weak, but it requires a level of coordination that can fall apart under pressure, making the outcome of any given fight feel uncertain.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 46.20% | 355 |
| Crusader & Archon | 49.80% | 1,253 |
| Legend & Ancient | 50.49% | 1,434 |
| Divine & Immortal | 50.09% | 543 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 49.98% | ▲ +1.2pp | 8,120 |
| 7.41d | 48.83% | ▼ -1.4pp | 94,963 |
| 7.41c | 50.21% | ▲ +0.6pp | 47,321 |
| 7.41b | 49.57% | — | 53,014 |
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Data updated Aug 17, 2026.