How Lifestealer and Shadow Fiend perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Lifestealer and Shadow Fiend win 49.98% of ranked matches when playing on the same team, over 16,587 matches.
Picking these two cores together often puts the burden of initiation onto other allies. Lifestealer wants a durable, mobile hero to Infest for a ride into the fight, and Shadow Fiend isn't that hero. Likewise, Shadow Fiend dreams of AoE stuns to guarantee a perfect Requiem of Souls, but Lifestealer only offers a single-target slow with Open Wounds. While this helps land a Shadowraze or two, it’s not the hard lockdown SF needs to feel safe. Each hero essentially needs setup from a third party, as they don't provide the key ingredients for the other to succeed.
Early on, this can feel like running two separate game plans. Both Lifestealer and Shadow Fiend demand a lot of farm to hit their timings, which can strain the map's resources. Success depends on the other heroes providing enough control to bridge the gap into the mid-game. If they can create space for both cores to get their key items, the raw damage output can eventually overwhelm opponents. But without that external help, the duo often fails to build momentum together, leading to a game decided by individual outplays rather than team synergy.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 48.15% | 974 |
| Crusader & Archon | 49.59% | 2,789 |
| Legend & Ancient | 50.02% | 2,087 |
| Divine & Immortal | 48.67% | 637 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 49.98% | ▼ -0.2pp | 16,587 |
| 7.41d | 50.21% | ▲ +0.3pp | 158,622 |
| 7.41c | 49.96% | ▲ +1.3pp | 64,960 |
| 7.41b | 48.63% | — | 70,879 |
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Data updated Aug 17, 2026.