How Lifestealer and Tiny perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Lifestealer and Tiny win 45.50% of ranked matches when playing on the same team, over 611 matches.
Sharing the map often feels cramped for these two heroes. Both Lifestealer and Tiny frequently want to be the primary farming core, and as melee heroes, they tend to occupy the same jungle camps and lanes. This creates a natural economic conflict, slowing down item progression for one or both of them. While the classic Infest-Toss combination provides a potent ganking tool, it doesn't fundamentally solve their overlapping need for resources. Their kits also don't complement each other in lane; Tiny's burst doesn't set up Lifestealer's sustained damage style as well as a hero with a long-duration stun or slow would.
Throughout the game, this friction means the duo can feel behind schedule. A delayed item timing on either Lifestealer or Tiny makes it difficult to secure early objectives or win crucial mid-game teamfights. The enemy team will often identify the greed and punish it by pressuring the side of the map where both heroes are trying to farm. To succeed, one hero must accept a lower farm priority and play a more sacrificial role, which can feel unnatural for the way either hero is typically played. It puts a lot of pressure on the rest of the team to create the necessary space.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 48.67% | 263 |
| Crusader & Archon | 44.89% | 646 |
| Legend & Ancient | 46.32% | 611 |
| Divine & Immortal | 50.63% | 237 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 45.50% | ▼ -2.1pp | 611 |
| 7.41d | 47.60% | ▼ -0.5pp | 57,499 |
| 7.41c | 48.12% | ▼ -0.0pp | 38,646 |
| 7.41b | 48.15% | — | 47,235 |
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Data updated Aug 11, 2026.