How Lion and Storm Spirit perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Lion and Storm Spirit win 39.55% of ranked matches when playing on the same team, over 2,200 matches.
The plan behind picking Lion and Storm Spirit is to chain disables and burst one hero down, but their kits are too redundant. Both heroes excel at single-target lockdown, leaving the team vulnerable to AoE damage or compositions that group up early. Storm Spirit's ganks are often too fast for Lion to follow up effectively without a Blink Dagger, leading to awkward timing. And while Lion has Mana Drain, it provides nowhere near enough mana to fuel a core as greedy as Storm, who can’t afford to stand still while it channels. The duo lacks saves, wave clear, and the tools to control a chaotic teamfight beyond deleting one enemy.
This one-dimensional approach becomes a liability as the game progresses. Opponents counter it by simply staying together, making the pickoff potential of Hex and Electric Vortex irrelevant. Storm Spirit often needs a support who can save him when he dives with Ball Lightning or a hero who provides strong teamfight control, neither of which Lion excels at. The enemy team can easily itemize with Glimmer Capes or Force Staffs to survive the initial burst, leaving the duo with few options to win fights or secure objectives once their opening gambit fails.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 39.64% | 845 |
| Crusader & Archon | 39.75% | 2,214 |
| Legend & Ancient | 41.23% | 1,996 |
| Divine & Immortal | 41.81% | 842 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 39.55% | ▼ -5.8pp | 2,200 |
| 7.41d | 45.36% | ▼ -1.4pp | 228,776 |
| 7.41c | 46.75% | ▲ +1.1pp | 130,617 |
| 7.41b | 45.68% | — | 109,604 |
Move this data into a draft
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Data updated Aug 11, 2026.