How Lion and Void Spirit perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Lion and Void Spirit win 47.48% of ranked matches when playing on the same team, over 13,112 matches.
Pairing these two heroes together feels like doubling down on a single-target burst strategy. On paper, it works: Lion provides instant, reliable lockdown with Hex, setting up a perfect target for Void Spirit to unload his full combo on. Once Void Spirit commits, Lion can add Finger of Death to make absolutely sure the target is deleted. The issue is that their abilities don't have a unique interaction beyond this. They are both trying to do the same job, and while stacking disables and damage on one hero is effective, it doesn't cover for the weaknesses of either hero or create an advantage that another stunner couldn't provide.
Success for this duo comes from roaming and finding pickoffs before a fight ever breaks out. If Void Spirit and Lion can coordinate their movements and catch an enemy out of position, they will almost always secure a kill. This puts pressure on the map. However, in a full five-on-five engagement, their impact can feel limited if they can't delete a priority target immediately. They both lack sustained area damage, and if the enemy team can survive the initial burst, this duo can find itself on the back foot, waiting for their long cooldowns to come back up.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 45.58% | 577 |
| Crusader & Archon | 46.79% | 1,746 |
| Legend & Ancient | 48.42% | 2,055 |
| Divine & Immortal | 46.40% | 860 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 47.48% | ▼ -0.5pp | 13,112 |
| 7.41d | 47.94% | ▼ -0.7pp | 153,650 |
| 7.41c | 48.63% | ▼ -0.1pp | 84,104 |
| 7.41b | 48.76% | — | 94,113 |
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Data updated Aug 17, 2026.