How Luna and Outworld Destroyer perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Luna and Outworld Destroyer win 53.33% of ranked matches when playing on the same team, over 7,234 matches.
Fights in the mid-game often see Luna and Outworld Destroyer wanting to do similar jobs. Both cores need to be relatively close to the action to deal their damage, but neither provides the lockdown the other needs to stay safe and connect with enemies. Outworld Destroyer’s Astral Imprisonment is a solid save if Luna gets jumped, but that’s about the extent of their direct interaction. They both require setup from their teammates to truly shine, as their own kits lack the stuns or slows needed to control a teamfight. This can lead to them competing for safe positions and farm rather than enabling each other.
The success of this pairing often comes down to how the lanes play out. The strategy relies on Outworld Destroyer creating space and tempo from the mid lane, which allows Luna the room she needs to farm up her core items. If opponents can pressure OD and slow his timing, the entire lineup can feel powerless until Luna is ready to fight, which might be too late. Because the draft invests so much in two damage-dealing cores who don't directly boost each other's plans, it puts immense pressure on the other heroes to provide control and make things happen.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 53.90% | 295 |
| Crusader & Archon | 53.08% | 861 |
| Legend & Ancient | 50.38% | 1,052 |
| Divine & Immortal | 55.77% | 468 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 53.33% | ▲ +3.7pp | 7,234 |
| 7.41d | 49.59% | ▲ +0.1pp | 52,902 |
| 7.41c | 49.48% | ▼ -0.3pp | 20,308 |
| 7.41b | 49.81% | — | 21,237 |
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Data updated Aug 17, 2026.