How Magnus and Marci perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Magnus and Marci win 48.76% of ranked matches when playing on the same team, over 4,588 matches.
Pairing these two melee initiators can sometimes feel awkward in practice. The core of the issue is that their kits don't always align. Magnus wants to pull enemies together with Reverse Polarity, creating a perfect target for area-of-effect damage. Marci, on the other hand, excels at isolating a single enemy with Dispose and bursting them down with Unleash. While Empower on a Marci provides a nice damage boost, her single-target focus doesn't fully capitalize on the multi-hero setup that Reverse Polarity is designed for. She wants to throw people, while Magnus wants them to stay put.
This slight clash of game plans plays out across the map. Both heroes want to be the one to start a fight, which can lead to them stepping on each other's toes for positioning. A good Reverse Polarity is a fight-winning spell, but Marci's contribution during its duration is often less impactful than that of a hero with huge AoE nukes or cleaving attacks. Outside of big teamfights, their pick-off attempts can also be disjointed, as one hero's displacement ability might move a target in a way that foils the other's plan. The combo isn't actively bad, but it lacks the clean execution that makes for a truly powerful duo.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 44.67% | 197 |
| Crusader & Archon | 47.01% | 685 |
| Legend & Ancient | 50.53% | 752 |
| Divine & Immortal | 50.33% | 300 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 48.76% | ▲ +1.3pp | 4,588 |
| 7.41d | 47.50% | ▼ -0.1pp | 45,939 |
| 7.41c | 47.60% | ▲ +0.9pp | 21,937 |
| 7.41b | 46.73% | — | 23,340 |
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Data updated Aug 17, 2026.