How Mars and Pugna perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Mars and Pugna win 46.76% of ranked matches when playing on the same team, over 3,381 matches.
Drafting these two heroes together creates a fundamental conflict of purpose. Mars excels at trapping enemies with Arena of Blood and beating them down with physical attacks. Pugna, on the other hand, contributes through magic damage and his utility spell, Decrepify. The core problem is that Decrepify, whether used offensively to amplify magic damage or defensively to save an ally, makes its target immune to physical attacks. This means that in the heat of a fight, Pugna can accidentally save the enemy that Mars has trapped, completely negating the setup. Their damage types are split and their core abilities can actively work against one another.
This awkwardness plays out in mid-game teamfights. When Mars commits his ultimate on a key target, the follow-up from Pugna is often clumsy. A well-timed Life Drain on a speared hero is effective, but if Pugna tries to use Decrepify to secure the kill, Mars is left unable to contribute any right-click damage. This forces Pugna to play much more passively than he'd like, holding his spells and reducing his impact. Enemies who get caught can often survive because the damage isn't focused, and they know that a single defensive item can isolate Mars from any of Pugna's magical support.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 44.74% | 114 |
| Crusader & Archon | 49.43% | 350 |
| Legend & Ancient | 52.36% | 382 |
| Divine & Immortal | 52.45% | 143 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 46.76% | ▼ -0.8pp | 3,381 |
| 7.41d | 47.59% | ▲ +0.1pp | 29,202 |
| 7.41c | 47.53% | ▲ +1.1pp | 18,421 |
| 7.41b | 46.39% | — | 19,249 |
Move this data into a draft
Both heroes start on Radiant. Fill the remaining slots to test this pairing inside a complete draft and get next-pick recommendations.
Data updated Aug 18, 2026.