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Mars

Mars — Dota 2 7.41f Counters, Synergies & Win Rate

Mars in Dota 2 7.41f: win rate, pick rate, top counters and best teammates, from Batru's ranked-match pipeline.

Mars was buffed in patch 7.41f. The numbers below are measured on 7.41f — see the full 7.41f winners & losers.
Tier rank
#102
Win rate
47.60%
Pick rate
4.11%
Matches
1,091,649
Patch 7.41f245,763 matches last 14d▼ -0.3pp vs prior 14d· data through 2026-11-10

Early vs late game: in ranked games that end before 34 minutes, Mars's team wins 43.7%; in games of 47+ minutes, 48.9% (+5.3 pp, #33 of 127 by late-game edge; 25% of Mars games last 47+ minutes; model estimate). Late & early game heroes →

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Mars by rank bracket

Mars is strongest in Crusader & Archon games, winning 49.48% (#66 of 127 heroes), but drops to 45.12% (#113) in Herald & Guardian.

BracketTier RankWin RatePick RateMatches
Herald & Guardian#113 of 12645.12%2.78%891
Crusader & Archon#66 of 12749.48%3.60%4,871
Legend & Ancient#81 of 12748.78%5.32%9,316
Divine & Immortal#112 of 12746.62%6.56%3,419

Recent ranked matches split by average match rank — the same data behind the per-rank tier lists each bracket links to.

Mars win rate by patch

Mars is winning 47.60% of 1,091,649 ranked matches in patch 7.41f, up 0.5pp from 7.41e.

PatchWin RateChangePick RateMatches
7.41f47.60%▲ +0.5pp4.11%1,091,649
7.41e47.13%▲ +0.5pp4.32%1,285,225
7.41d46.62%▲ +1.0pp5.21%1,546,071
7.41c45.60%▲ +0.7pp6.78%930,137
7.41b44.94%▲ +0.3pp7.09%998,769
7.41a44.69%—7.82%446,978

Win rate and pick rate per patch window over all quality-filtered ranked matches; the newest patch accumulates matches for days after release — its row shows the current sample size.

Mars counters & matchups

Mars is an arena-control initiator whose Spear of Mars pins heroes to terrain and Arena of Blood walls off a fight to isolate the enemy carry. He's strong into immobile heroes the Spear can pin: Timbersaw, Gyrocopter and Nature's Prophet get speared and bursted. Mars is hard-countered by carries who out-damage him inside his own Arena: Spectre — one of his worst matchups in the game — Haunts and Dispersions him to death, while Lifestealer, Wraith King and Riki shrug off his control and crush him. Draft tip: Mars walls off squishy back lines, but never pick him into Spectre or a hard-carry that wins the 1v1 inside Arena.

Strong against

Shadow FiendShadow Fiend
55.71%
58,227
Drow RangerDrow Ranger
54.33%
68,149
Nature's ProphetNature's Prophet
54.13%
51,078
Shadow DemonShadow Demon
53.32%
12,865
TinyTiny
53.06%
30,586
Templar AssassinTemplar Assassin
52.62%
27,753
TimbersawTimbersaw
52.18%
30,388
Monkey KingMonkey King
52.14%
30,228

Struggles against

Phantom LancerPhantom Lancer
42.17%
65,082
Wraith KingWraith King
42.22%
65,649
Dragon KnightDragon Knight
43.44%
66,379
RikiRiki
43.53%
32,662
LifestealerLifestealer
43.66%
80,609
Outworld DestroyerOutworld Destroyer
43.77%
59,025
SpectreSpectre
43.80%
49,424
LichLich
43.92%
55,601
All Mars counters →

Mars synergies

Mars's Arena of Blood traps the enemy in a kill box — he wants a carry who can win the isolated fight inside it. His synergy ceiling is modest (selfish front-liner) but he pairs best with cleave and AoE cores: Meepo and Lone Druid clean up everything walled in, while Wraith King and Spectre out-trade inside the Arena. Give Mars a carry that punishes the man-advantage his wall creates and his initiation wins fights.

Best teammates

Wraith KingWraith King
53.49%
28,570
Outworld DestroyerOutworld Destroyer
52.26%
56,811
Troll WarlordTroll Warlord
51.55%
16,396
Dragon KnightDragon Knight
51.30%
29,246
JuggernautJuggernaut
51.10%
92,963
BloodseekerBloodseeker
50.73%
19,972
Vengeful SpiritVengeful Spirit
50.66%
46,961
DawnbreakerDawnbreaker
50.58%
11,476
All Mars synergies →

Data updated Nov 10, 2026.