How Mars and Slark perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Mars and Slark win 41.74% of ranked matches when playing on the same team, over 726 matches.
Setting up a big Arena of Blood often leads to an anticlimactic fight with this duo. Mars excels at trapping several enemies at once, creating a perfect setup for area-of-effect damage. Slark, however, is a single-target assassin who wants to pick off isolated heroes. He can only hit one target at a time inside the Arena, wasting much of its potential. Worse, being trapped inside with enemies prevents Slark from breaking vision to regenerate with Shadow Dance, shutting down his main survival tool. The big teamfight control from Mars simply doesn't align with Slark's preferred hit-and-run playstyle, leading to awkward engagements where neither hero can fully execute their game plan.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 43.94% | 198 |
| Crusader & Archon | 45.28% | 720 |
| Legend & Ancient | 40.54% | 930 |
| Divine & Immortal | 41.35% | 341 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 41.74% | ▼ -4.1pp | 726 |
| 7.41d | 45.87% | ▲ +0.3pp | 70,004 |
| 7.41c | 45.54% | ▲ +0.5pp | 54,015 |
| 7.41b | 45.03% | — | 66,944 |
Move this data into a draft
Both heroes start on Radiant. Fill the remaining slots to test this pairing inside a complete draft and get next-pick recommendations.
Data updated Aug 11, 2026.