How Meepo and Monkey King perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Meepo and Monkey King win 40.68% of ranked matches when playing on the same team, over 118 matches.
Trying to build a mid-game lead often creates tension between these two heroes. Meepo has an aggressive schedule to keep, needing to farm the map relentlessly to hit his power spike. A core Monkey King has a similar need for items to come online, so they often end up competing for the same resources. This can leave one hero falling behind, weakening the team's overall push potential. While Wukong's Command can create a large fighting arena, Meepo is typically more interested in quick, self-sufficient pickoffs with Earthbind and Poof. They don't directly enable each other's game plans, leading to a less cohesive strategy that struggles to build a strong advantage.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Crusader & Archon | 37.12% | 132 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 40.68% | ▼ -4.4pp | 118 |
| 7.41d | 45.10% | ▼ -0.3pp | 12,031 |
| 7.41c | 45.39% | ▼ -0.9pp | 8,315 |
| 7.41b | 46.29% | — | 11,852 |
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Data updated Aug 11, 2026.