How Mirana and Tusk perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Mirana and Tusk win 49.16% of ranked matches when playing on the same team, over 4,382 matches.
Picking these two together often looks better on paper than it feels in-game. The core idea is to use Tusk's Snowball to deliver Mirana for a guaranteed Sacred Arrow. While this does work, it feels a bit redundant. You're using a powerful initiation and save spell to set up a stun that's most valuable for its long-range pickoff potential. It turns a high-skill, high-reward ability into a clunky, point-blank stun that many other supports could provide with a single, instant button press. This overlap means they don't enhance each other's kits as much as they simply repeat the same job.
Early roaming can find a few kills, but it requires both heroes to commit deep into enemy territory. Later on, the combo's value can fall off. Tusk may need Snowball to save a core, preventing Mirana from using it aggressively. In messy teamfights, the setup time is a liability. While a Moonlight Shadow can help Tusk find a great initiation with Walrus Punch, the overall laning and ganking dynamic between them isn't as smooth as it first appears. They can certainly function on a team, but rarely feel like they're enabling each other in a special way.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 49.70% | 169 |
| Crusader & Archon | 45.09% | 570 |
| Legend & Ancient | 46.99% | 732 |
| Divine & Immortal | 49.78% | 460 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 49.16% | ▲ +0.5pp | 4,382 |
| 7.41d | 48.71% | ▲ +0.4pp | 41,348 |
| 7.41c | 48.35% | ▲ +0.5pp | 16,642 |
| 7.41b | 47.83% | — | 18,760 |
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Data updated Aug 17, 2026.