How Muerta and Rubick perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Muerta and Rubick win 46.34% of ranked matches when playing on the same team, over 7,672 matches.
Struggling to build early momentum is a common problem for this pairing. Both heroes tend to be somewhat passive in the lane and need levels to unlock their full potential. Muerta wants to farm towards her big item timings to make Pierce the Veil a real threat, while Rubick's impact is often tied to what spells the enemy team offers him to steal. Neither hero naturally provides the early-game aggression or strong lockdown needed to create space and secure kills for the other. A single-target Telekinesis lift often isn't enough lockdown for Muerta to convert into a significant advantage.
This dynamic frequently leads to ceding map control as the game progresses. While waiting for Rubick to find a key stolen spell or for Muerta to finish a core item, the enemy team is free to pressure towers and take objectives. The responsibility falls heavily on the rest of the team to create space and control the pace. For this lane to work out, Rubick needs to be exceptionally active and successful with his ganks and spell usage, or Muerta needs to have an unusually free game to accelerate her farm and come online much earlier than expected.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 44.91% | 334 |
| Crusader & Archon | 42.04% | 999 |
| Legend & Ancient | 46.85% | 1,127 |
| Divine & Immortal | 45.53% | 492 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 46.34% | ▲ +0.8pp | 7,672 |
| 7.41d | 45.57% | ▼ -1.3pp | 110,897 |
| 7.41c | 46.87% | ▼ -1.8pp | 75,326 |
| 7.41b | 48.68% | — | 78,290 |
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Data updated Aug 17, 2026.