How Necrophos and Sniper perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Necrophos and Sniper win 51.82% of ranked matches when playing on the same team, over 33,436 matches.
Pushing into this duo feels like a slow death. Necrophos's Heartstopper Aura constantly wears down anyone trying to start a fight, making them prime targets for Sniper sitting safely in the back. The two heroes create a difficult choice for enemies: dive the Sniper and get punished by Necrophos's sustain and damage, or focus the Necrophos and get pelted from range the whole time. If a physical damage carry tries to jump in, Ghost Shroud makes Necrophos an impossible target, buying time for his team to react. It's a classic attrition setup where opponents take damage simply by existing near the fight.
This pairing excels at turning a defensive position, like holding high ground, into a kill zone. Enemies have to push through Shrapnel while their health is being drained, and any hero that gets low is a target for either Reaper's Scythe or Assassinate. The main problem is that both heroes are relatively immobile and lack hard initiation. A team with multiple, coordinated gap-closers can overwhelm them before their sustained damage matters. It's a pairing that forces the enemy to come to them, but can be broken by a decisive, coordinated jump.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 55.90% | 2,188 |
| Crusader & Archon | 54.38% | 5,590 |
| Legend & Ancient | 52.58% | 3,781 |
| Divine & Immortal | 49.82% | 827 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 51.82% | ▼ -0.9pp | 33,436 |
| 7.41d | 52.71% | ▼ -1.0pp | 410,559 |
| 7.41c | 53.75% | ▲ +2.0pp | 184,063 |
| 7.41b | 51.77% | — | 148,750 |
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Data updated Aug 17, 2026.