How Shadow Fiend and Razor perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Shadow Fiend and Razor win 47.97% of ranked matches when playing on the same team, over 9,881 matches.
Fighting with this duo can feel like two separate plans are happening at once. Razor wants to use Static Link and run down a single, high-priority enemy, draining their damage and chasing them with Eye of the Storm. At the same time, Shadow Fiend is trying to find the perfect position to either land his Shadowrazes or commit with a big Requiem of Souls. The main issue is that neither hero provides the hard lockdown the other wants. Razor can't hold someone in place for SF's ultimate, and Shadow Fiend offers no stuns to keep an enemy from breaking Razor's link and running away.
This pairing relies heavily on the rest of the team to provide initiation and control. If your draft already has strong stuns, it can work; Razor and Shadow Fiend can follow up with a massive amount of damage. Without that setup, though, they can feel disconnected. They both tend to occupy a similar core role, needing items and levels to hit their mid-game timing. If the enemy lineup is mobile, both heroes can struggle to apply their damage effectively, leaving your team feeling like it has two powerful engines but no way to connect them to the wheels.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 50.14% | 710 |
| Crusader & Archon | 48.67% | 1,469 |
| Legend & Ancient | 50.31% | 1,143 |
| Divine & Immortal | 46.64% | 431 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 47.97% | ▼ -0.5pp | 9,881 |
| 7.41d | 48.51% | ▲ +1.4pp | 101,680 |
| 7.41c | 47.14% | ▲ +0.2pp | 34,581 |
| 7.41b | 46.96% | — | 38,088 |
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Data updated Aug 17, 2026.