How Night Stalker and Rubick perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Night Stalker and Rubick win 52.36% of ranked matches when playing on the same team, over 2,250 matches.
Seeing these two heroes together can seem strange, as Night Stalker doesn't offer a flashy ultimate for Rubick to copy. The synergy is more subtle. During a gank, Rubick's Telekinesis provides a reliable setup, holding a target in place for Night Stalker to land Crippling Fear and his initial burst. In reverse, Night Stalker's aggressive initiation, especially with Dark Ascension, pressures enemies into using their key defensive spells early. This gives Rubick an easier time anticipating and positioning for a high-value Spell Steal, turning the enemy's reaction into a liability.
This dynamic becomes most apparent during the first night cycle. Having a Rubick roam with Night Stalker makes his hunts more secure and less likely to be turned around. In larger mid-game fights, the enemy team is forced to dedicate their attention and abilities to the flying, vision-reducing threat of Night Stalker. This creates space and distraction, allowing Rubick to operate more freely. While the enemy is dealing with the immediate problem in their face, they can easily lose track of Rubick stealing the spell that was meant to save them.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 49.57% | 351 |
| Crusader & Archon | 52.61% | 1,665 |
| Legend & Ancient | 52.56% | 2,426 |
| Divine & Immortal | 56.50% | 1,161 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 52.36% | ▲ +0.2pp | 2,250 |
| 7.41d | 52.20% | ▼ -0.6pp | 175,397 |
| 7.41c | 52.84% | ▲ +0.3pp | 103,082 |
| 7.41b | 52.56% | — | 102,184 |
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Data updated Aug 11, 2026.