How Outworld Destroyer and Rubick perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Outworld Destroyer and Rubick win 52.77% of ranked matches when playing on the same team, over 11,193 matches.
Spreading the map's resources can be a challenge with this pairing, as both heroes want to hit their own item and level timings. A core issue comes from Spell Steal. The spells Outworld Destroyer offers are often a poor fit for Rubick; Sanity's Eclipse in particular is very weak without the high intelligence OD builds. This forces Rubick to rely entirely on the enemy team for impactful spells. Their disables can also work against each other. A long Telekinesis into Astral Imprisonment combo takes one enemy out of the fight for an extended period, which can accidentally save them from follow-up damage from the rest of your team.
In practice, this means Rubick often has to play far from Outworld Destroyer to find the spells he needs to be effective, leaving his core more exposed. The success of the mid-game fights hinges less on their coordination and more on whether the enemy draft happens to have powerful abilities for Rubick to steal. They don't build momentum together easily. Instead, each hero is often forced to play their own game, hoping the other is succeeding enough on their own to create an advantage.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 46.01% | 313 |
| Crusader & Archon | 54.39% | 1,368 |
| Legend & Ancient | 50.95% | 1,898 |
| Divine & Immortal | 52.83% | 725 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 52.77% | ▲ +3.6pp | 11,193 |
| 7.41d | 49.21% | ▼ -0.9pp | 97,450 |
| 7.41c | 50.06% | ▲ +0.9pp | 50,380 |
| 7.41b | 49.15% | — | 52,061 |
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Data updated Aug 17, 2026.