How Outworld Destroyer and Witch Doctor perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Outworld Destroyer and Witch Doctor win 55.20% of ranked matches when playing on the same team, over 10,999 matches.
Picking these two heroes together doesn't give you a clear advantage. On one hand, a good Maledict setup from Witch Doctor can massively amplify the burst damage from Outworld Destroyer's Sanity's Eclipse, deleting a priority target. Paralyzing Cask also provides a decent stun to help OD land his attacks. The problem is that their abilities can actively work against each other. If Outworld Destroyer tries to save a channeling Witch Doctor with Astral Imprisonment, he will immediately cancel the Death Ward. This single negative interaction can cost a teamfight and makes defensive plays very awkward.
The success of this duo comes down to teamfight execution. Early on, they don't offer much to each other from different lanes. Later, everything hinges on whether Outworld Destroyer can land his ultimate on a Maledicted target without accidentally banishing his own Witch Doctor. A coordinated team can make the combo work, focusing down one hero with the combined burst. An uncoordinated one will see Death Wards getting cancelled and Astrals saving the wrong person at the wrong time. It's a high-risk pairing where the potential for a big play is matched by the potential for a big mistake.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 51.09% | 550 |
| Crusader & Archon | 55.66% | 1,802 |
| Legend & Ancient | 55.07% | 1,440 |
| Divine & Immortal | 54.49% | 323 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 55.20% | ▲ +3.7pp | 10,999 |
| 7.41d | 51.51% | ▲ +0.7pp | 97,072 |
| 7.41c | 50.81% | ▲ +1.2pp | 45,266 |
| 7.41b | 49.63% | — | 48,312 |
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Data updated Aug 17, 2026.