How Ogre Magi and Timbersaw perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Ogre Magi and Timbersaw win 41.65% of ranked matches when playing on the same team, over 862 matches.
Casting Bloodlust on Timbersaw highlights the core issue with this pair. While the movement speed helps any hero, the massive attack speed bonus is almost completely wasted. Timbersaw deals his damage through spells like Whirling Death and Chakram, not physical attacks. Ogre Magi is designed to enable a core who can leverage that attack speed to tear through enemies or buildings. When his main partner has no use for half of his best spell, the whole game plan feels off. Both heroes are durable frontliners, but their kits simply don't amplify each other in a meaningful way beyond some basic lockdown.
This awkwardness plays out across the map as the game progresses. Ogre Magi is left with a difficult choice: either stay with Timbersaw and use Bloodlust inefficiently, or rotate to another core who can actually benefit from it. This often splits the team's power, leaving Timbersaw without his lane support or another core playing without the powerful buff. An enemy team can easily recognize this lack of synergy and punish the separated heroes. The duo feels like two solo heroes occupying the same space rather than a cohesive unit working toward a single goal, making it difficult to coordinate ganks or secure objectives.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 42.79% | 437 |
| Crusader & Archon | 44.95% | 990 |
| Legend & Ancient | 45.01% | 802 |
| Divine & Immortal | 45.67% | 254 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 41.65% | ▼ -4.6pp | 862 |
| 7.41d | 46.20% | ▼ -0.9pp | 79,058 |
| 7.41c | 47.07% | ▲ +0.6pp | 35,433 |
| 7.41b | 46.46% | — | 28,839 |
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Data updated Aug 11, 2026.