How Phoenix and Storm Spirit perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Phoenix and Storm Spirit win 46.03% of ranked matches when playing on the same team, over 478 matches.
Pairing these two heroes often comes down to a bet on coordination. On paper, Storm Spirit's Electric Vortex provides a great setup, pulling enemies into the slow, heavy damage of Phoenix’s Sun Ray. Storm can also use his mobility to zip around a fight, applying Overload slows to anyone trying to focus down the Supernova egg. The problem is timing. Storm wants to execute targets immediately after pulling them, but Phoenix's damage takes time to build up with Fire Spirits and Sun Ray. This disconnect means a lack of coordination can leave one hero committed to a fight while the other is unable to contribute effectively.
In a real game, this duo can feel disconnected during the laning stage. Their first major power spike comes when they can roam together for ganks, but this requires Storm Spirit to initiate and Phoenix to follow up perfectly with Icarus Dive. In late-game teamfights, their effectiveness hinges on the enemy's response. If opponents ignore Phoenix to chase Storm, a free Supernova can win the fight. If they have the tools to burst down the egg or silence Storm Spirit, the whole plan falls apart. It’s a partnership that puts a lot of pressure on execution.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 46.81% | 141 |
| Crusader & Archon | 48.86% | 438 |
| Legend & Ancient | 42.51% | 414 |
| Divine & Immortal | 53.74% | 227 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 46.03% | ▼ -1.4pp | 478 |
| 7.41d | 47.46% | ▼ -1.4pp | 49,824 |
| 7.41c | 48.85% | ▼ -0.6pp | 34,945 |
| 7.41b | 49.49% | — | 32,594 |
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Data updated Aug 11, 2026.