How Primal Beast and Witch Doctor perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Primal Beast and Witch Doctor win 51.12% of ranked matches when playing on the same team, over 5,812 matches.
Picking these two together often feels like a gamble on the draft. On paper, the lockdown from Primal Beast's Pulverize creates an ideal window for Witch Doctor to land a full Maledict and Death Ward. This can delete almost any single hero caught out of position, turning a fight before it even begins. The problem is that both heroes are committing channeled ultimates to this one play. If a single area-of-effect stun or silence comes out, the entire combination is broken, leaving both of them exposed and vulnerable with their most important spells on cooldown. This shared weakness makes the pairing inherently risky.
The success of this lane often depends on how much pressure the enemy can apply. Primal Beast using Onslaught to initiate gives Witch Doctor a good setup for his spells, which can create a dominant lane presence. As the game progresses, however, their effectiveness hinges on the enemy's ability to interrupt them. Against lineups with few stuns, they can systematically take out priority targets. But if the other team has heroes who excel at breaking channels, Primal Beast and Witch Doctor will find their signature play consistently denied, forcing them to play reactively and contribute in less coordinated ways.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 46.11% | 334 |
| Crusader & Archon | 45.81% | 871 |
| Legend & Ancient | 49.68% | 620 |
| Divine & Immortal | 54.74% | 190 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 51.12% | ▲ +0.8pp | 5,812 |
| 7.41d | 50.34% | ▲ +0.1pp | 70,979 |
| 7.41c | 50.22% | ▼ -2.2pp | 38,828 |
| 7.41b | 52.45% | — | 46,268 |
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Data updated Aug 17, 2026.